matrix/README.md

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# Matrix
> Oh yes. Matrices.
## Contents
- `matrix` - core lib (just matrix addition and multiplication)
- `matrix_graphics` - using rotation matrix to rotate things (polygons by default)
## `matrix_graphics`
### Run
```bash
cargo run
```
### Configure
Edit these constants to configure code.
```rust
const WIDTH: u32 = 640;
// width of window
const HEIGHT: u32 = 480;
// height of window
const POLYGON: usize = 7;
// count of sides of generated polygon (>= 2 for math reasons)
const CENTER_X: u32 = 320;
// center of polygon by X
const CENTER_Y: u32 = 240;
// center of polygon by Y
const RADIUS: u32 = 100;
// radius of polygon
const DEFAULT_ANGLE: f64 = 0.;
//default rotation angle (in radians)
```
### License
All code is available under the terms of the [MIT license](/LICENSE).