pantry/projects/glm.g-truc.net/package.yml

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distributable:
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- url: https://github.com/g-truc/glm/releases/download/{{version.tag}}/glm-{{version.tag}}.zip
# v1.0.0 added -light
- url: https://github.com/g-truc/glm/releases/download/{{version.tag}}/glm-{{version.tag}}-light.zip
versions:
github: g-truc/glm
build:
dependencies:
cmake.org: ^3
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working-directory: glm
script:
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- cmake -S . -B build $ARGS
- cmake --build build -- all
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- mkdir -p {{prefix}}/include {{prefix}}/lib/pkgconfig
- cp -a detail ext gtc gtx simd *.hpp '{{prefix}}/include'
- run: ln -s . glm
working-directory: '{{prefix}}/include'
env:
ARGS:
- -DCMAKE_INSTALL_PREFIX={{prefix}}
- -DCMAKE_BUILD_TYPE=Release
- -DCMAKE_VERBOSE_MAKEFILE=ON
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- -DBUILD_SHARED_LIBS=ON
CXXFLAGS:
- -std=c++17
# or fails to build with clang 15
- -Wno-error=implicit-int-conversion
- -Wno-error=unused-but-set-variable
- -Wno-error=deprecated-declarations
linux:
CXXFLAGS:
- -Wno-error=implicit-int-float-conversion
linux/x86-64:
CXXFLAGS:
- -fPIC
test:
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script:
- run: c++ $FIXTURE
fixture:
extname: cpp
content: |
#include <glm/vec2.hpp>// glm::vec2
int main() {
std::size_t const VertexCount = 4;
std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2);
glm::vec2 const PositionDataF32[VertexCount] = {
glm::vec2(-1.0f,-1.0f),
glm::vec2( 1.0f,-1.0f),
glm::vec2( 1.0f, 1.0f),
glm::vec2(-1.0f, 1.0f)
};
return 0;
}
- ./a.out