mirror of
https://github.com/ivabus/pantry
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18 lines
349 B
C++
18 lines
349 B
C++
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#include <GL/glu.h>
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int main(int argc, char* argv[]) {
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static GLUtriangulatorObj *tobj;
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GLdouble vertex[3], dx, dy, len;
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int i = 0;
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int count = 5;
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tobj = gluNewTess();
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gluBeginPolygon(tobj);
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for (i = 0; i < count; i++) {
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vertex[0] = 1;
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vertex[1] = 2;
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vertex[2] = 0;
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gluTessVertex(tobj, vertex, 0);
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}
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gluEndPolygon(tobj);
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return 0;
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}
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