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mesa3d.org (#3263)
* mesa3d.org * deps * modified: projects/mesa3d.org/package.yml * modified: projects/mesa3d.org/package.yml * modified: projects/mesa3d.org/package.yml * deps * modified: projects/mesa3d.org/package.yml * modified: projects/mesa3d.org/package.yml * modified: projects/mesa3d.org/package.yml * mako ok * modified: projects/mesa3d.org/package.yml * wip * wip * wip * wip * MarkupSafe * works * patch is redundant * dri ver * linux args * linux args * Hmm... Linux can't see this library. --------- Co-authored-by: Jacob Heider <jacob@tea.xyz>
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112
projects/mesa3d.org/gl_wrap.h
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112
projects/mesa3d.org/gl_wrap.h
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#ifndef GL_WRAP_H
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#define GL_WRAP_H
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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#else
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# include <GL/gl.h>
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# include <GL/glu.h>
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#endif
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#ifndef GLAPIENTRY
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#ifdef _WIN32
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#define GLAPIENTRY __stdcall
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#else
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#define GLAPIENTRY
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#endif
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#endif
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/*
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* A few defines used by old apps, part of Linux GL headers, but missing from
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* Windows. For new apps, it's better to just use Glad.
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*/
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#ifndef GL_RESCALE_NORMAL_EXT
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#define GL_RESCALE_NORMAL_EXT 0x803A
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#endif
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#ifndef GL_BGR
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#define GL_BGR 0x80E0
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#endif
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#ifndef GL_BGRA
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#define GL_BGRA 0x80E1
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#endif
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#ifndef GL_TEXTURE_WRAP_R
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#define GL_TEXTURE_WRAP_R 0x8072
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#endif
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#ifndef GL_ARB_multisample
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#define GL_MULTISAMPLE_ARB 0x809D
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#define GL_SAMPLE_BUFFERS_ARB 0x80A8
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#define GL_SAMPLES_ARB 0x80A9
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#endif
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#ifndef GL_GENERATE_MIPMAP_SGIS
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#define GL_GENERATE_MIPMAP_SGIS 0x8191
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#endif
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#ifndef GL_LIGHT_MODEL_COLOR_CONTROL
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#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
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#endif
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#ifndef GL_UNSIGNED_SHORT_5_6_5
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#define GL_UNSIGNED_SHORT_5_6_5 0x8363
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#endif
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#ifndef GL_UNSIGNED_SHORT_5_6_5_REV
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#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
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#endif
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#ifndef GL_SEPARATE_SPECULAR_COLOR
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#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
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#endif
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#ifndef GL_ALIASED_LINE_WIDTH_RANGE
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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#endif
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#ifndef GL_MAX_TEXTURE_LOD_BIAS_EXT
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#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
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#endif
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#ifndef GL_TEXTURE_FILTER_CONTROL_EXT
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#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
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#endif
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#ifndef GL_TEXTURE_LOD_BIAS_EXT
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#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
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#endif
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#ifndef GL_NORMAL_MAP_EXT
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#define GL_NORMAL_MAP_EXT 0x8511
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#endif
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#ifndef GL_EXT_texture_cube_map
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#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
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#endif
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#ifndef GL_COORD_REPLACE_ARB
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#define GL_COORD_REPLACE_ARB 0x8862
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#endif
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#ifndef GL_POINT_SPRITE
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#define GL_POINT_SPRITE 0x8861
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#endif
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#ifndef GL_POINT_SPRITE_ARB
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#define GL_POINT_SPRITE_ARB 0x8861
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#endif
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#endif /* ! GL_WRAP_H */
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886
projects/mesa3d.org/glxgears.c
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projects/mesa3d.org/glxgears.c
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/*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT)
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* Port by Brian Paul 23 March 2001
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*
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* See usage() below for command line options.
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <X11/Xatom.h>
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#ifndef GLX_MESA_swap_control
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#define GLX_MESA_swap_control 1
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typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
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#endif
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#define BENCHMARK
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#ifdef BENCHMARK
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/* XXX this probably isn't very portable */
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#include <sys/time.h>
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#include <unistd.h>
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/* return current time (in seconds) */
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static double
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current_time(void)
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{
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struct timeval tv;
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#ifdef __VMS
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(void) gettimeofday(&tv, NULL );
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#else
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struct timezone tz;
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(void) gettimeofday(&tv, &tz);
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#endif
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return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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#else /*BENCHMARK*/
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/* dummy */
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static double
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current_time(void)
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{
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/* update this function for other platforms! */
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static double t = 0.0;
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static int warn = 1;
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if (warn) {
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fprintf(stderr, "Warning: current_time() not implemented!!\n");
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warn = 0;
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}
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return t += 1.0;
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}
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#endif /*BENCHMARK*/
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#ifndef M_PI
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#define M_PI 3.14159265
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#endif
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/** Event handler results: */
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#define NOP 0
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#define EXIT 1
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#define DRAW 2
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static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
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static GLint gear1, gear2, gear3;
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static GLfloat angle = 0.0;
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static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
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static GLboolean stereo = GL_FALSE; /* Enable stereo. */
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static GLint samples = 0; /* Choose visual with at least N samples. */
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static GLint swapinterval = 1; /* Swap interval */
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static GLboolean use_srgb = GL_FALSE;
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static GLboolean animate = GL_TRUE; /* Animation */
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static GLfloat eyesep = 5.0; /* Eye separation. */
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static GLfloat fix_point = 40.0; /* Fixation point distance. */
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static GLfloat left, right, asp; /* Stereo frustum params. */
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/*
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*
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* Draw a gear wheel. You'll probably want to call this function when
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* building a display list since we do a lot of trig here.
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*
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* Input: inner_radius - radius of hole at center
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* outer_radius - radius at center of teeth
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* width - width of gear
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* teeth - number of teeth
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* tooth_depth - depth of tooth
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*/
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static void
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gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
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GLint teeth, GLfloat tooth_depth)
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{
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GLint i;
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GLfloat r0, r1, r2;
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GLfloat angle, da;
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GLfloat u, v, len;
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r0 = inner_radius;
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r1 = outer_radius - tooth_depth / 2.0;
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r2 = outer_radius + tooth_depth / 2.0;
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da = 2.0 * M_PI / teeth / 4.0;
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glShadeModel(GL_FLAT);
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glNormal3f(0.0, 0.0, 1.0);
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/* draw front face */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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if (i < teeth) {
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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width * 0.5);
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}
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}
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glEnd();
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/* draw front sides of teeth */
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glBegin(GL_QUADS);
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da = 2.0 * M_PI / teeth / 4.0;
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for (i = 0; i < teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
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width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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width * 0.5);
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}
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glEnd();
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glNormal3f(0.0, 0.0, -1.0);
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/* draw back face */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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if (i < teeth) {
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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-width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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}
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}
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glEnd();
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/* draw back sides of teeth */
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glBegin(GL_QUADS);
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da = 2.0 * M_PI / teeth / 4.0;
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for (i = 0; i < teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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-width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
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-width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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}
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glEnd();
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/* draw outward faces of teeth */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i < teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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u = r2 * cos(angle + da) - r1 * cos(angle);
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v = r2 * sin(angle + da) - r1 * sin(angle);
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len = sqrt(u * u + v * v);
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u /= len;
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v /= len;
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glNormal3f(v, -u, 0.0);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
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glNormal3f(cos(angle), sin(angle), 0.0);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
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width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
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-width * 0.5);
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u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
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v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
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glNormal3f(v, -u, 0.0);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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-width * 0.5);
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glNormal3f(cos(angle), sin(angle), 0.0);
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}
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glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
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glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
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glEnd();
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glShadeModel(GL_SMOOTH);
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/* draw inside radius cylinder */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glNormal3f(-cos(angle), -sin(angle), 0.0);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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}
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glEnd();
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}
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static void
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draw(void)
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{
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glPushMatrix();
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glRotatef(view_rotx, 1.0, 0.0, 0.0);
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glRotatef(view_roty, 0.0, 1.0, 0.0);
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glRotatef(view_rotz, 0.0, 0.0, 1.0);
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glPushMatrix();
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glTranslatef(-3.0, -2.0, 0.0);
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glRotatef(angle, 0.0, 0.0, 1.0);
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glCallList(gear1);
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glPopMatrix();
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glPushMatrix();
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glTranslatef(3.1, -2.0, 0.0);
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glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
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glCallList(gear2);
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glPopMatrix();
|
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|
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glPushMatrix();
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glTranslatef(-3.1, 4.2, 0.0);
|
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glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
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glCallList(gear3);
|
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glPopMatrix();
|
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|
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glPopMatrix();
|
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}
|
||||
|
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|
||||
static void
|
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draw_gears(void)
|
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{
|
||||
if (stereo) {
|
||||
/* First left eye. */
|
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glDrawBuffer(GL_BACK_LEFT);
|
||||
|
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glMatrixMode(GL_PROJECTION);
|
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glLoadIdentity();
|
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glFrustum(left, right, -asp, asp, 5.0, 60.0);
|
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|
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glMatrixMode(GL_MODELVIEW);
|
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|
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glPushMatrix();
|
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glTranslated(+0.5 * eyesep, 0.0, 0.0);
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draw();
|
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glPopMatrix();
|
||||
|
||||
/* Then right eye. */
|
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glDrawBuffer(GL_BACK_RIGHT);
|
||||
|
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glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(-right, -left, -asp, asp, 5.0, 60.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
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|
||||
glPushMatrix();
|
||||
glTranslated(-0.5 * eyesep, 0.0, 0.0);
|
||||
draw();
|
||||
glPopMatrix();
|
||||
}
|
||||
else {
|
||||
draw();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** Draw single frame, do SwapBuffers, compute FPS */
|
||||
static void
|
||||
draw_frame(Display *dpy, Window win)
|
||||
{
|
||||
static int frames = 0;
|
||||
static double tRot0 = -1.0, tRate0 = -1.0;
|
||||
double dt, t = current_time();
|
||||
|
||||
if (tRot0 < 0.0)
|
||||
tRot0 = t;
|
||||
dt = t - tRot0;
|
||||
tRot0 = t;
|
||||
|
||||
if (animate) {
|
||||
/* advance rotation for next frame */
|
||||
angle += 70.0 * dt; /* 70 degrees per second */
|
||||
if (angle > 3600.0)
|
||||
angle -= 3600.0;
|
||||
}
|
||||
|
||||
draw_gears();
|
||||
glXSwapBuffers(dpy, win);
|
||||
|
||||
frames++;
|
||||
|
||||
if (tRate0 < 0.0)
|
||||
tRate0 = t;
|
||||
if (t - tRate0 >= 5.0) {
|
||||
GLfloat seconds = t - tRate0;
|
||||
GLfloat fps = frames / seconds;
|
||||
printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
|
||||
fps);
|
||||
fflush(stdout);
|
||||
tRate0 = t;
|
||||
frames = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int width, int height)
|
||||
{
|
||||
glViewport(0, 0, (GLint) width, (GLint) height);
|
||||
|
||||
if (stereo) {
|
||||
GLfloat w;
|
||||
|
||||
asp = (GLfloat) height / (GLfloat) width;
|
||||
w = fix_point * (1.0 / 5.0);
|
||||
|
||||
left = -5.0 * ((w - 0.5 * eyesep) / fix_point);
|
||||
right = 5.0 * ((w + 0.5 * eyesep) / fix_point);
|
||||
}
|
||||
else {
|
||||
GLfloat h = (GLfloat) height / (GLfloat) width;
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
|
||||
}
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0.0, 0.0, -40.0);
|
||||
}
|
||||
|
||||
|
||||
static GLfloat
|
||||
srgb_to_linear(GLfloat c)
|
||||
{
|
||||
if (c <= 0.04045f)
|
||||
return c / 12.92f;
|
||||
return powf((c + 0.055f) / 1.055f, 2.4f);
|
||||
}
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
|
||||
static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
|
||||
static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
|
||||
static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
|
||||
int i;
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, pos);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
if (use_srgb) {
|
||||
for (i = 0; i < 3; ++i) {
|
||||
red[i] = srgb_to_linear(red[i]);
|
||||
green[i] = srgb_to_linear(green[i]);
|
||||
blue[i] = srgb_to_linear(blue[i]);
|
||||
}
|
||||
glEnable(GL_FRAMEBUFFER_SRGB);
|
||||
}
|
||||
|
||||
/* make the gears */
|
||||
gear1 = glGenLists(1);
|
||||
glNewList(gear1, GL_COMPILE);
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
||||
gear(1.0, 4.0, 1.0, 20, 0.7);
|
||||
glEndList();
|
||||
|
||||
gear2 = glGenLists(1);
|
||||
glNewList(gear2, GL_COMPILE);
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
||||
gear(0.5, 2.0, 2.0, 10, 0.7);
|
||||
glEndList();
|
||||
|
||||
gear3 = glGenLists(1);
|
||||
glNewList(gear3, GL_COMPILE);
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
||||
gear(1.3, 2.0, 0.5, 10, 0.7);
|
||||
glEndList();
|
||||
|
||||
glEnable(GL_NORMALIZE);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Remove window border/decorations.
|
||||
*/
|
||||
static void
|
||||
no_border( Display *dpy, Window w)
|
||||
{
|
||||
static const unsigned MWM_HINTS_DECORATIONS = (1 << 1);
|
||||
static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned long flags;
|
||||
unsigned long functions;
|
||||
unsigned long decorations;
|
||||
long inputMode;
|
||||
unsigned long status;
|
||||
} PropMotifWmHints;
|
||||
|
||||
PropMotifWmHints motif_hints;
|
||||
Atom prop, proptype;
|
||||
unsigned long flags = 0;
|
||||
|
||||
/* setup the property */
|
||||
motif_hints.flags = MWM_HINTS_DECORATIONS;
|
||||
motif_hints.decorations = flags;
|
||||
|
||||
/* get the atom for the property */
|
||||
prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True );
|
||||
if (!prop) {
|
||||
/* something went wrong! */
|
||||
return;
|
||||
}
|
||||
|
||||
/* not sure this is correct, seems to work, XA_WM_HINTS didn't work */
|
||||
proptype = prop;
|
||||
|
||||
XChangeProperty( dpy, w, /* display, window */
|
||||
prop, proptype, /* property, type */
|
||||
32, /* format: 32-bit datums */
|
||||
PropModeReplace, /* mode */
|
||||
(unsigned char *) &motif_hints, /* data */
|
||||
PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */
|
||||
);
|
||||
}
|
||||
|
||||
static void
|
||||
make_fullscreen(Display *dpy, Window w)
|
||||
{
|
||||
Atom NET_WM_STATE, NET_WM_STATE_FULLSCREEN;
|
||||
|
||||
NET_WM_STATE = XInternAtom(dpy, "_NET_WM_STATE", False);
|
||||
NET_WM_STATE_FULLSCREEN = XInternAtom(dpy, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
if (NET_WM_STATE == None || NET_WM_STATE_FULLSCREEN == None)
|
||||
return;
|
||||
|
||||
XChangeProperty(dpy, w, NET_WM_STATE,
|
||||
XA_ATOM, 32, PropModeReplace,
|
||||
(unsigned char *)&NET_WM_STATE_FULLSCREEN, 1);
|
||||
}
|
||||
|
||||
/*
|
||||
* Create an RGB, double-buffered window.
|
||||
* Return the window and context handles.
|
||||
*/
|
||||
static void
|
||||
make_window( Display *dpy, const char *name,
|
||||
int x, int y, int width, int height,
|
||||
Window *winRet, GLXContext *ctxRet, VisualID *visRet)
|
||||
{
|
||||
int attribs[64];
|
||||
int i = 0;
|
||||
|
||||
int scrnum;
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
Window root;
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
XVisualInfo *visinfo;
|
||||
|
||||
/* Singleton attributes. */
|
||||
attribs[i++] = GLX_RGBA;
|
||||
attribs[i++] = GLX_DOUBLEBUFFER;
|
||||
if (stereo)
|
||||
attribs[i++] = GLX_STEREO;
|
||||
|
||||
/* Key/value attributes. */
|
||||
attribs[i++] = GLX_RED_SIZE;
|
||||
attribs[i++] = 1;
|
||||
attribs[i++] = GLX_GREEN_SIZE;
|
||||
attribs[i++] = 1;
|
||||
attribs[i++] = GLX_BLUE_SIZE;
|
||||
attribs[i++] = 1;
|
||||
attribs[i++] = GLX_DEPTH_SIZE;
|
||||
attribs[i++] = 1;
|
||||
if (use_srgb) {
|
||||
attribs[i++] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
|
||||
attribs[i++] = 1;
|
||||
}
|
||||
if (samples > 0) {
|
||||
attribs[i++] = GLX_SAMPLE_BUFFERS;
|
||||
attribs[i++] = 1;
|
||||
attribs[i++] = GLX_SAMPLES;
|
||||
attribs[i++] = samples;
|
||||
}
|
||||
|
||||
attribs[i++] = None;
|
||||
|
||||
scrnum = DefaultScreen( dpy );
|
||||
root = RootWindow( dpy, scrnum );
|
||||
|
||||
visinfo = glXChooseVisual(dpy, scrnum, attribs);
|
||||
if (!visinfo) {
|
||||
printf("Error: couldn't get an RGB, Double-buffered");
|
||||
if (stereo)
|
||||
printf(", Stereo");
|
||||
if (samples > 0)
|
||||
printf(", Multisample");
|
||||
if (use_srgb)
|
||||
printf(", sRGB");
|
||||
printf(" visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
|
||||
/* XXX this is a bad way to get a borderless window! */
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
win = XCreateWindow( dpy, root, x, y, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr );
|
||||
|
||||
if (fullscreen) {
|
||||
no_border(dpy, win);
|
||||
make_fullscreen(dpy, win);
|
||||
}
|
||||
|
||||
/* set hints and properties */
|
||||
{
|
||||
XSizeHints sizehints;
|
||||
sizehints.x = x;
|
||||
sizehints.y = y;
|
||||
sizehints.width = width;
|
||||
sizehints.height = height;
|
||||
sizehints.flags = USSize | USPosition;
|
||||
XSetNormalHints(dpy, win, &sizehints);
|
||||
XSetStandardProperties(dpy, win, name, name,
|
||||
None, (char **)NULL, 0, &sizehints);
|
||||
}
|
||||
|
||||
ctx = glXCreateContext( dpy, visinfo, NULL, True );
|
||||
if (!ctx) {
|
||||
printf("Error: glXCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
*winRet = win;
|
||||
*ctxRet = ctx;
|
||||
*visRet = visinfo->visualid;
|
||||
|
||||
XFree(visinfo);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Determine whether or not a GLX extension is supported.
|
||||
*/
|
||||
static int
|
||||
is_glx_extension_supported(Display *dpy, const char *query)
|
||||
{
|
||||
const int scrnum = DefaultScreen(dpy);
|
||||
const char *glx_extensions = NULL;
|
||||
const size_t len = strlen(query);
|
||||
const char *ptr;
|
||||
|
||||
if (glx_extensions == NULL) {
|
||||
glx_extensions = glXQueryExtensionsString(dpy, scrnum);
|
||||
}
|
||||
|
||||
ptr = strstr(glx_extensions, query);
|
||||
return ((ptr != NULL) && ((ptr[len] == ' ') || (ptr[len] == '\0')));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Attempt to determine whether or not the display is synched to vblank.
|
||||
*/
|
||||
static void
|
||||
setup_vsync(Display *dpy, GLXDrawable drawable)
|
||||
{
|
||||
int interval = 0;
|
||||
|
||||
if (!is_glx_extension_supported(dpy, "GLX_EXT_swap_control_tear") &&
|
||||
swapinterval < 0) {
|
||||
printf("GLX_EXT_swap_control_tear not supported, disabling\n");
|
||||
swapinterval = -swapinterval;
|
||||
}
|
||||
|
||||
#if defined(GLX_EXT_swap_control)
|
||||
if (is_glx_extension_supported(dpy, "GLX_EXT_swap_control")) {
|
||||
unsigned int tmp = -1;
|
||||
|
||||
if (swapinterval != 1) {
|
||||
PFNGLXSWAPINTERVALEXTPROC pglXSwapIntervalEXT =
|
||||
(PFNGLXSWAPINTERVALEXTPROC)
|
||||
glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalEXT");
|
||||
pglXSwapIntervalEXT(dpy, drawable, swapinterval);
|
||||
}
|
||||
|
||||
glXQueryDrawable(dpy, drawable, GLX_SWAP_INTERVAL_EXT, &tmp);
|
||||
interval = tmp;
|
||||
} else
|
||||
#endif
|
||||
if (is_glx_extension_supported(dpy, "GLX_MESA_swap_control")) {
|
||||
PFNGLXGETSWAPINTERVALMESAPROC pglXGetSwapIntervalMESA =
|
||||
(PFNGLXGETSWAPINTERVALMESAPROC)
|
||||
glXGetProcAddressARB((const GLubyte *) "glXGetSwapIntervalMESA");
|
||||
|
||||
if (swapinterval != 1) {
|
||||
PFNGLXSWAPINTERVALMESAPROC pglXSwapIntervalMESA =
|
||||
(PFNGLXSWAPINTERVALMESAPROC)
|
||||
glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalMESA");
|
||||
pglXSwapIntervalMESA(swapinterval);
|
||||
}
|
||||
|
||||
interval = (*pglXGetSwapIntervalMESA)();
|
||||
} else if (is_glx_extension_supported(dpy, "GLX_SGI_swap_control")) {
|
||||
/* The default swap interval with this extension is 1. Assume that it
|
||||
* is set to the default.
|
||||
*
|
||||
* Many Mesa-based drivers default to 0, but all of these drivers also
|
||||
* export GLX_MESA_swap_control. In that case, this branch will never
|
||||
* be taken, and the correct result should be reported.
|
||||
*/
|
||||
if (swapinterval != 1) {
|
||||
PFNGLXSWAPINTERVALSGIPROC pglXSwapIntervalSGI =
|
||||
(PFNGLXSWAPINTERVALSGIPROC)
|
||||
glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalSGI");
|
||||
pglXSwapIntervalSGI(swapinterval);
|
||||
}
|
||||
|
||||
interval = swapinterval;
|
||||
}
|
||||
|
||||
if (interval != 0) {
|
||||
printf("Running synchronized to the vertical refresh. The framerate should be\n");
|
||||
if (interval == 1) {
|
||||
printf("approximately the same as the monitor refresh rate.\n");
|
||||
} else {
|
||||
printf("approximately 1/%d the monitor refresh rate.\n",
|
||||
abs(interval));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle one X event.
|
||||
* \return NOP, EXIT or DRAW
|
||||
*/
|
||||
static int
|
||||
handle_event(Display *dpy, Window win, XEvent *event)
|
||||
{
|
||||
(void) dpy;
|
||||
(void) win;
|
||||
|
||||
switch (event->type) {
|
||||
case Expose:
|
||||
return DRAW;
|
||||
case ConfigureNotify:
|
||||
reshape(event->xconfigure.width, event->xconfigure.height);
|
||||
break;
|
||||
case KeyPress:
|
||||
{
|
||||
char buffer[10];
|
||||
int code;
|
||||
code = XLookupKeysym(&event->xkey, 0);
|
||||
if (code == XK_Left) {
|
||||
view_roty += 5.0;
|
||||
}
|
||||
else if (code == XK_Right) {
|
||||
view_roty -= 5.0;
|
||||
}
|
||||
else if (code == XK_Up) {
|
||||
view_rotx += 5.0;
|
||||
}
|
||||
else if (code == XK_Down) {
|
||||
view_rotx -= 5.0;
|
||||
}
|
||||
else {
|
||||
XLookupString(&event->xkey, buffer, sizeof(buffer),
|
||||
NULL, NULL);
|
||||
if (buffer[0] == 27) {
|
||||
/* escape */
|
||||
return EXIT;
|
||||
}
|
||||
else if (buffer[0] == 'a' || buffer[0] == 'A') {
|
||||
animate = !animate;
|
||||
}
|
||||
}
|
||||
return DRAW;
|
||||
}
|
||||
}
|
||||
return NOP;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
event_loop(Display *dpy, Window win)
|
||||
{
|
||||
while (1) {
|
||||
int op;
|
||||
while (!animate || XPending(dpy) > 0) {
|
||||
XEvent event;
|
||||
XNextEvent(dpy, &event);
|
||||
op = handle_event(dpy, win, &event);
|
||||
if (op == EXIT)
|
||||
return;
|
||||
else if (op == DRAW)
|
||||
break;
|
||||
}
|
||||
|
||||
draw_frame(dpy, win);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
usage(void)
|
||||
{
|
||||
printf("Usage:\n");
|
||||
printf(" -display <displayname> set the display to run on\n");
|
||||
printf(" -srgb run in sRGB mode\n");
|
||||
printf(" -stereo run in stereo mode\n");
|
||||
printf(" -samples N run in multisample mode with at least N samples\n");
|
||||
printf(" -swapinterval N set swap interval to N frames (default 1)\n");
|
||||
printf(" -fullscreen run in fullscreen mode\n");
|
||||
printf(" -info display OpenGL renderer info\n");
|
||||
printf(" -geometry WxH+X+Y window geometry\n");
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
unsigned int winWidth = 300, winHeight = 300;
|
||||
int x = 0, y = 0;
|
||||
Display *dpy;
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
char *dpyName = NULL;
|
||||
GLboolean printInfo = GL_FALSE;
|
||||
VisualID visId;
|
||||
int i;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-display") == 0) {
|
||||
dpyName = argv[i+1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-info") == 0) {
|
||||
printInfo = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-srgb") == 0) {
|
||||
use_srgb = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-stereo") == 0) {
|
||||
stereo = GL_TRUE;
|
||||
}
|
||||
else if (i < argc-1 && strcmp(argv[i], "-samples") == 0) {
|
||||
samples = strtod(argv[i+1], NULL );
|
||||
++i;
|
||||
}
|
||||
else if (i < argc-1 && strcmp(argv[i], "-swapinterval") == 0) {
|
||||
swapinterval = strtod(argv[i+1], NULL );
|
||||
++i;
|
||||
}
|
||||
else if (strcmp(argv[i], "-fullscreen") == 0) {
|
||||
fullscreen = GL_TRUE;
|
||||
}
|
||||
else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) {
|
||||
XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight);
|
||||
i++;
|
||||
}
|
||||
else {
|
||||
usage();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
dpy = XOpenDisplay(dpyName);
|
||||
if (!dpy) {
|
||||
printf("Error: couldn't open display %s\n",
|
||||
dpyName ? dpyName : getenv("DISPLAY"));
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (fullscreen) {
|
||||
int scrnum = DefaultScreen(dpy);
|
||||
|
||||
x = 0; y = 0;
|
||||
winWidth = DisplayWidth(dpy, scrnum);
|
||||
winHeight = DisplayHeight(dpy, scrnum);
|
||||
}
|
||||
|
||||
make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx, &visId);
|
||||
XMapWindow(dpy, win);
|
||||
glXMakeCurrent(dpy, win, ctx);
|
||||
setup_vsync(dpy, win);
|
||||
|
||||
if (printInfo) {
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
printf("VisualID %d, 0x%x\n", (int) visId, (int) visId);
|
||||
}
|
||||
|
||||
init();
|
||||
|
||||
/* Set initial projection/viewing transformation.
|
||||
* We can't be sure we'll get a ConfigureNotify event when the window
|
||||
* first appears.
|
||||
*/
|
||||
reshape(winWidth, winHeight);
|
||||
|
||||
event_loop(dpy, win);
|
||||
|
||||
glDeleteLists(gear1, 1);
|
||||
glDeleteLists(gear2, 1);
|
||||
glDeleteLists(gear3, 1);
|
||||
glXMakeCurrent(dpy, None, NULL);
|
||||
glXDestroyContext(dpy, ctx);
|
||||
XDestroyWindow(dpy, win);
|
||||
XCloseDisplay(dpy);
|
||||
|
||||
return 0;
|
||||
}
|
117
projects/mesa3d.org/package.yml
Normal file
117
projects/mesa3d.org/package.yml
Normal file
|
@ -0,0 +1,117 @@
|
|||
distributable:
|
||||
url: https://mesa.freedesktop.org/archive/mesa-{{version}}.tar.xz
|
||||
strip-components: 1
|
||||
versions:
|
||||
url: https://mesa.freedesktop.org/archive
|
||||
match: /mesa-\d+\.\d+\.\d+\.tar\.xz/
|
||||
strip:
|
||||
- /^mesa-/
|
||||
- /\.tar\.xz/
|
||||
dependencies:
|
||||
libexpat.github.io: '*'
|
||||
x.org/x11: '*'
|
||||
x.org/xcb: '*'
|
||||
x.org/xdamage: '*'
|
||||
x.org/exts: '*'
|
||||
invisible-island.net/ncurses: '*'
|
||||
zlib.net: '*'
|
||||
darwin:
|
||||
gnu.org/gettext: '*'
|
||||
linux:
|
||||
elfutils.org: '*'
|
||||
khronos.org/glslang: '*'
|
||||
info-zip.org/zip: '*'
|
||||
dri.freedesktop.org: ^2.4.110
|
||||
intel.com/libva: '*'
|
||||
freedesktop.org/vdpau: '*'
|
||||
x.org/xfixes: '*'
|
||||
x.org/xrandr: '*'
|
||||
x.org/xshmfence: '*'
|
||||
x.org/xv: '*'
|
||||
x.org/xxf86vm: '*'
|
||||
llvm.org: '*'
|
||||
github.com/lm-sensors/lm-sensors: '*'
|
||||
wayland.freedesktop.org: '*'
|
||||
wayland.freedesktop.org/protocols: '*'
|
||||
build:
|
||||
dependencies:
|
||||
tea.xyz/gx/cc: c99
|
||||
tea.xyz/gx/make: '*'
|
||||
gnu.org/bison: '*'
|
||||
mesonbuild.com: '*'
|
||||
ninja-build.org: '*'
|
||||
freedesktop.org/pkg-config: '*'
|
||||
pygments.org: '*'
|
||||
python.org: ~3.11
|
||||
x.org/protocol: '*'
|
||||
github.com/westes/flex: '*'
|
||||
linux:
|
||||
curl.se: '*'
|
||||
script:
|
||||
- curl -L "$Mako" | tar zxf -
|
||||
- curl -L "$MarkupSafe" | tar zxf -
|
||||
- run: |
|
||||
python -m venv venv
|
||||
source venv/bin/activate
|
||||
python setup.py install
|
||||
deactivate
|
||||
export PYTHONPATH=$PWD/venv/lib/python3.11/site-packages/Mako-1.2.4-py3.11.egg:$PYTHONPATH
|
||||
export PATH=$PWD/venv/bin/mako-render:$PATH
|
||||
working-directory: Mako-1.2.4
|
||||
- run: |
|
||||
python -m venv venv
|
||||
source venv/bin/activate
|
||||
python setup.py install
|
||||
deactivate
|
||||
cd ./venv/lib/python3.11/site-packages/MarkupSafe*
|
||||
export PYTHONPATH=$PWD:$PYTHONPATH
|
||||
working-directory: MarkupSafe-2.1.2
|
||||
- meson setup build $MESON_ARGS
|
||||
- meson compile -C build --verbose
|
||||
- meson install -C build
|
||||
env:
|
||||
Mako: https://files.pythonhosted.org/packages/05/5f/2ba6e026d33a0e6ddc1dddf9958677f76f5f80c236bd65309d280b166d3e/Mako-1.2.4.tar.gz
|
||||
MarkupSafe: https://files.pythonhosted.org/packages/95/7e/68018b70268fb4a2a605e2be44ab7b4dd7ce7808adae6c5ef32e34f4b55a/MarkupSafe-2.1.2.tar.gz
|
||||
PYTHONPATH: "{{deps.pygments.org.prefix}}/venv/lib/python3.11/site-packages:$PYTHONPATH"
|
||||
MESON_ARGS:
|
||||
- --libdir=lib
|
||||
- --prefix={{prefix}}
|
||||
- --buildtype=release
|
||||
- --wrap-mode=nofallback
|
||||
darwin:
|
||||
MESON_ARGS:
|
||||
- -Dosmesa=true
|
||||
- -Dglx=xlib
|
||||
linux:
|
||||
MESON_ARGS:
|
||||
- -Dplatforms=x11,wayland
|
||||
- -Dglx=auto
|
||||
- -Ddri3=enabled
|
||||
- -Dgallium-drivers=lima
|
||||
- -Dgallium-omx=disabled
|
||||
- -Dvulkan-drivers=
|
||||
- -Degl=enabled
|
||||
- -Dgbm=enabled
|
||||
- -Dopengl=true
|
||||
- -Dgles1=enabled
|
||||
- -Dgles2=enabled
|
||||
- -Dvalgrind=disabled
|
||||
- -Dtools=drm-shim,etnaviv,freedreno,glsl,nir,nouveau,lima
|
||||
test:
|
||||
dependencies:
|
||||
tea.xyz/gx/cc: c99
|
||||
freedesktop.org/pkg-config: '*'
|
||||
env:
|
||||
FLAGS:
|
||||
- -lX11
|
||||
- -lXext
|
||||
- -lm
|
||||
darwin:
|
||||
FLAGS:
|
||||
- -lGl
|
||||
linux:
|
||||
FLAGS:
|
||||
- "{{prefix}}/lib/libGL.so.1"
|
||||
script:
|
||||
- cc glxgears.c -o gears $FLAGS
|
||||
- pkg-config --modversion gl | grep {{version}}
|
Loading…
Reference in a new issue