#include int main(int argc, char* argv[]) { static GLUtriangulatorObj *tobj; GLdouble vertex[3], dx, dy, len; int i = 0; int count = 5; tobj = gluNewTess(); gluBeginPolygon(tobj); for (i = 0; i < count; i++) { vertex[0] = 1; vertex[1] = 2; vertex[2] = 0; gluTessVertex(tobj, vertex, 0); } gluEndPolygon(tobj); return 0; }